Below you will find pages that utilize the taxonomy term “Websockets”
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sending objects/files over websockets
This post comes from me messing around with pushing a python object (and later a whole project folder) over a socket to a remote server and then running some python program on this remote server. The reason I thought this would be useful was that I wanted to be able to iterate on a model on a few different remote machines (e.g. a GPU server and faster CPU server) without having to commit and push every change. I found that while it works alright for a single file, it becomes messy once a project spans multiple files or starts to grow in project layout and dependency complexity.